Aetna Innovation
As a member of the Multichannel Center of Excellence (MCOE), I was the Lead UX/UI Designer. Our team consisted of UX/UI designers, project managers, architects, and developers. We developed a vast array of projects including chatbots, native mobile applications, AI projects, games, and web applications. For the projects below, I and my team:
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Led UX sessions to understand the business and user goals.
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Held UX brainstorming sessions for design.
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Tested designs with users employing User Testing.
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Created wireframes.
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Ensured that all designs were possible from an architecture and engineering standpoint.
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Delivered designs and technical requirements to the customer.
Our Innovation Methodology
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Intake & Prioritization (Speed + Value)
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Rapidly assess incoming client requests, define scope, and size effort to deliver fast, reasonably priced solutions that can outcompete external vendors (time-to-value as a core constraint).
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Form One Cross-Functional “One Team” Pod
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Stand up a dedicated delivery team of PM + UX/UI + architects + developers (and BAs as needed) with shared ownership from discovery through launch.
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Align on Business + User Goals
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Run UX-led working sessions to capture business objectives, user needs, constraints, and success criteria.
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Define Success Metrics (KPIs)
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Translate goals into measurable KPIs (e.g., adoption, completion rate, time-on-task, reduction in support calls, engagement) and agree on what “done” means before design/build.
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Design Thinking: Map the End-to-End Flow
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Facilitate structured ideation to establish the overall experience flow, core features, and prioritization (MVP → enhancements).
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Iterative UX/UI Design (With Engineering Embedded)
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Produce wireframes and progressively refine to UI designs in short cycles, with developers and architects engaged continuously to ensure feasibility.
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Validate With Users
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Test prototypes with users (e.g., UserTesting) to confirm usability, comprehension, and task success; feed learnings into the next sprint.
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Build in Agile Sprints
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Implement iteratively with frequent demos, backlog refinement, and continuous collaboration (design + dev moving together, not in handoffs).
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Delivery: Package Designs + Technical Requirements
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Deliver final UX/UI specs and technical requirements to the customer/stakeholders for implementation and rollout readiness.
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Launch, Measure, Improve
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Monitor KPIs post-launch, capture feedback, and iterate to improve outcomes and maintain competitive speed.
Medicare Broker Sites
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Goal: Create a responsive web tool for Medicare brokers.
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Description: The MCOE designed and developed several tools for Medicare brokers, ranging from a broker resource site to individual broker pages. The MCOE created an automated system that allowed brokers to quickly and easily maintain their own broker page. I was responsible for gathering requirements, wireframing, and design.
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Channel: Web/mobile app
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My role: UI design
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Application: Sketch, Adobe Photoshop

Aetna Health Dashboards
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Goal: Create customized responsive web applications for provider groups.
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Description: Several teams asked the MCOE to create health dashboards for their provider groups. These entailed bringing together features relevant to a particular group and creating a mobile application. To the right is one created for the City of Houston employees.
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Channel: Web/mobile app
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My role: UX and UI design
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Application: Sketch, Axure, Adobe Photoshop


Aetna Medicare Sales Promotional Video
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Goal: Create a short animated video to place on broker sites to promote selling Aetna Medicare broker products.
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Description: The Medicare team requested a promotional animated infographic for Medicare sales. It was created using Hype and Adobe Premier.
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Channel: Web (note this version does not have the audio included.
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My role: Story boards, graphics, and animation.
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Application: Adobe Photoshop, Adobe Premier
Aetna Navigator
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Goal: Aetna's primary web portal for members.
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Description: I was a UX designer working with a large team of Navigator business analysts and subject matter experts for the redesign of Aetna Navigator, the primary member portal.
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Channel: Web/mobile app
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My role: UX and UI design
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Application: Figma, Adobe Photoshop

Coventry Provider Sites
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Goal: Create sites connected to a content management system for individual Coventry and Aetna providers.
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Description: These 2-4 page sites were designed for our providers to maintain their information and interact with their patients.
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Channel: Responsive website
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My role: UX and UI designer
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Application: Sketch, Adobe Photoshop


Aetna Employee Staffing
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Goal: Create a web application that would aid in onboarding new employees.
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Description: The MCOE designed an application that would track all Aetna employees, and plug them into a process that would notify them on where they were in the process and their required tasks.
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Channel: Web/mobile app
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My role: UI design
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Application: Sketch, Adobe Photoshop

Aetna "Wipe Out"
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Goal: Create a game for the Wellness team for our customers to help relieve stress.
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Description: Aetna Wipe Out was a game played on a phone to help users reduce stress. Users assign a stressor to an emoji, and then trap it in a bottle and flip it away into the ocean. The game was created by MCOE developers using Unity.
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Channel: Web/mobile app
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My role: Game designer & graphic design
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Application: Adobe Photoshop

Health America
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Goal: Design a complete e-commerce for Health America Health Insurance.
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Description: The MCOE created a complete 10 screen web site for Health America, an Aetna company to promote their health insurance products.
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Channel: Responsive website
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My role: UX and UI designer
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Application: Sketch, Adobe Photoshop

